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- on mouseEnter
- cursor([cast "curs", cast "mask"])
- end
-
- on mouseLeave
- cursor(-1)
- end
-
- on mouseDown
- repeat while the mouseDown
- if (the scrollTop of member the castNum of sprite 17 + 50) < the height of member the castNum of sprite 17 then
- set the scrollTop of member the castNum of sprite 17 to the scrollTop of member the castNum of sprite 17 + 2
- end if
- end repeat
- end
-
- on mouseUp
- cursor(-1)
- end
-